This page is a gallery (made with Icewind Gate II: Beta 11) of an assault
on the Temple Ruins near the Umar Hills.
 |
Anomen and I decided to warm up a bit by going after those pirates in the
secret room in the inn in the Docks.
|
 |
After hiking to the Temple Ruins we decided to pay a visit to Anath after
she accosted us outside her cave. Hey, this cave looks familiar.
|
 |
Those Shade Wolves seem bigger than I the ones I remember ...
|
 |
Things look grim after Anath's valiant sacrifice.
|
 |
Saved from the undead by the old polished-glass-and-gem trick.
|
 |
We're getting pounded by those skeleton warriors. Thank goodness for the
Flail of Ages.
|
 |
Anomen (who traded in his Mace for a +1 Great Sword: "Point the sword and I
shall strike!") is able to Turn the Shadow Jailer.
|
 |
We rescued a valiant servant of justice and righteousness. Conveniently,
she had some clues about the dungeon.
|
 |
The child's ghost gave us this handy wardstone.
|
 |
But in the Latin alphabet, Jehovah begins with an I!
|
 |
It's a good thing we have the wardstone. She looks tough.
|
 |
Mazzy's immunity to fear is coming in handy, but we won't win that fight.
Time to reload.
|
 |
That Shade Lord fellow talks a big game.
|
 |
Ah, I feel the inner peace that comes with resolving a character issue.
|