Last Update: Sat Apr 24 01:11:20 CDT 2004
Go to the Pocket Plane Group Infinity Engine Modlist (http://www.pocketplane.net/modlist/) instead!
This table lists almost all of the WeiDU mods known to Weimer as of the date listed above. In general, they should all work together. Install the "general fixes"-type ones first (e.g., Ease-of-Use, Baldrudash Remix). After that, install and upgrade them in any order.
Mods that I (Westley Weimer) have personally written and that you can get to from http://www.weidu.org are not described. Go to those pages to check them out.
For more information on any partricular mod, follow the link.
|After The End||Set after the Throne of Bhaal when the PC turns down the chance for godhood. It adds new areas such as the famed North and Waterdeep, Shadowdale, Thay, and countless others. Also new NPCs, additional monsters, spells, classes and many others.|
|Ascension/WeiDU||(hosted locally - click on name for description)|
|Ashes of Embers||
Ashes of Embers is a collection of the following features:
|Azengaard Tactical Encounter (mirror)||
This pack basically contains two new tactical encounters for the
Shadows of Amn part of the game but it REQUIRES you to have Throne of Bhaal
installed. Included are the following:
BG1Tutu is a project which automatically converts the resources in a Baldur's Gate, or Baldur's Gate + TotSC install to the BGII engine.|
This project attempts to apply bugfixes and playability patches to the BG1Tutu converter.|
The Pocket Plane Group (PPG) Banter Packs add dozens of new dialogues to Shadows of Amn and Throne of Bhaal.|
|Chloe BG2 Romance||
Chloe is a female Yr'kai Kensai demi-god npc, available for SoA and soon to
be ToB featuring:|
Skip Chateau Irenicus, courtesy of Blue and Jasper St. Baird.
Have you played the dungeon so many times you could run it in your sleep?
Tired of trudging through Chateau Irenicus yet again? If so then this mod
is for you!
So what is Dungeon-Be-Gone?:
|Ease-of-Use||(hosted locally - click on name for description)|
|Elven Charm/Sleep resistance fix||
This mod restores the missing racial features of Elves,Half-Elves and
|Enhanced Bard Stronghold||Education, Entertainment or Interactive? It's your choice. Romeo and Juliet.|
Epic Endeavours/WeiDu v1.0.0 comes in at 23.9MB.|
If you wanted to play it before, but found it to be too large of a download, the wait is over.
And, as an added bonus, this version *is* compatible with Throne of Bhaal installed. You still have to start a new game of Shadows of Amn in order to play the mod, but you now have the option of playing through ToB while this mod is installed.
Also, any ToB mods should be compatible with Epic Endeavours/WeiDU v1.0.0. (Note that if you install a mod, such as Ascension Classic or any other type of mod that simply overwrites the dialog.tlk file, those mods will have to be installed first.)
All praise for content goes to the original creator of EE, Elhoe.
And, if you're wondering what the mod is all about, here's a snippet from the readme:
"This is a partial conversion for Baldurs Gate 2 in that you will play through a whole adventure without any links to the original game. The mod takes place in a generic fantasy world and is not set in any particular world or setting. Although some areas may appear familiar to the ones in BG2 - SOA, all areas you come across in this mod have been altered (the main reason why you will NO longer be able to start a normal BG2 - SOA game). Many of the creatures have also been altered. Gameplay-wise it will appear to be similar but it should be noted that some areas have a light-hearted and tongue-in-cheek flavour (if you are a movie or video game buff you may notice the references). This is not designed to be a hard-core role-playing experience so please understand this now before starting a new game. It was designed to provide gamers something different to the challenges found in Shadows of Amn.
Battles in this mod are generally tougher than in BG2 - SOA so ideally it will help if you have played through SOA first. Otherwise you will be thrown in the deep end as the learning curve is steep. This game is also more tactical and strategic than BG2-SOA and playing with a full party of six characters will help enormously. If you are expecting character development and in-party banter you will be disappointed as this is not the intention of this mod and there are no plans for myself to develop this in future."
|Expanded Thief Stronghold||This mod also includes better random encounters and player scripts. (better description wanted!)|
Enjoy new romantic interludes with Anomen, Aerie, Jaheira, and Viconia.
The Flirt Packs add:
|Goo NPC||Gozaloth (Goo to his friends) is a disembodied floating eyeball with breath that can stun a yak. He can be found in the Planar Sphere. Goo was the first released NPC project with custom audio and banter, and has recently been ported to WeiDU.|
A new way to deal with each of the abyssal tests in chapter 7!
Icewind Dale 2 Ease-of-Use
(hosted locally - click on name for description)
Improved Oasis II
Unlike the original, accidental Improved Oasis in the Tactics mod, Improved Oasis significantly expands the substance of the encounter with the army at the Oasis in Throne of Bhaal.|
You can now reason with your pursuers, perhaps even avoiding a fight. But if combat proves unavoidable (or simply to your liking), they will not go down so easily this time...
A project allowing players to develop a deeper relationship with their
The Iron Modder concept is a test of creativity and skill. Authors are given four
hours to create a new mod around a secret theme announced at the beginning of the contest.
Three Iron Modder contests have been held, on these themes:
(hosted locally - click on name for description)
Kelsey is a male human sorcerer NPC, available for SOA and TOB. He adds
the following elements to your BG2 experience:
Back in development, the Keto NPC project will add an irreverent bard to the
party, complete with copious banter.
New items through a merchant at Waukeen's Promenade.
Nocturnal Supremacy Mod
This mod is designed to explore the Holy Warrior or Paladin aspects of
Faerun. What happens to a Paladin when he falls, what does he do? The
original Baldur's Gate Saga doesn't explore this to a satisfactory depth.
It is my aim to counter this. Also for the sake of balancing issues, I'll
be hoping to add an evil Paladin kit and maybe an evil Paladin character
to counter the amount of good guys in the original game.
The One-Day NPC concept challenges modders to design and implement a complete party-joinable character from sunup to sundown. Consider them part creative exercise, part game content, part personal challenge.
A lot of the alignment codings in Baldur's Gate II are, to put it nicely,
insane. Good brigands and murderers. Neutral paladins. Evil actors,
major-domos, Priests of Lathander, and other characters who are entirely
helpful and friendly. The Alignment Correction component of this mod was
written to correct these errors.
Additionally, in Throne of Bhaal, David Gaider created excellent Tougher versions of four members of the Five, which are most conveniently available as part of Ascension-WeiDU, located at Westley Weimer's site ...but no Tougher version of Sendai, Throne of Bhaal's ultimate spellcaster. Already markedly weaker than her brother Abazigal, whom players could encounter before facing her, Sendai became the weakest of the Five when all existing Tougher versions were installed. The Tougher Sendai component strives to rectify this, making Sendai approximately as deadly as Tougher Abazigal.
Quest Pack contains a number of components designed to add additional high-quality
adventures throughout Baldur's Gate II: Shadows of Amn. It should work correctly with or
without the Throne of Bhaal expansion. WeiDU is used to handle installation and
Some components may expand on existing quests, while others may be completely new. All are independent, can be installed separately and do not rely on one another technically or in terms of story.
The mod currently consists of FIVE components, as below. Additional quests and encounters will be added in subsequent releases.
The Redemption mod changes the ending of the SoA - ToB once more, since it
gives you the possibility to redeem your archnemesis - Jon Irenicus a
fallen elven mage who once was one of the most talented and respected
individuals among his people.
The Redemption mod is an addition to Ascension mod by Dave Gaider and Co.
I did not meddle much with their excellent storyline, but added material
that includes possible recruitment to PC's case and redemption of Jon
Irenicus - the evil genius of the SoA. This gives your character an
opportunity to revisit SoA plot, that on my opinion (and many others) was
left incomplete. See the Spoilers section for more details.
The whole storyline of this mod is summarized in its name, since it is all
about Redemption of Jon Irenicus, the elven mage who wanted to become a
God and doomed himself to eternity by committing a string of unforgivable
crimes against both elven society and later many innocent people (your
main character included). Still, there were many discussions on the net
about Jon, and the possibility of his redemption. I never liked him much,
but one day Dave Gaider suggested a topic in the Attic (if you are not
familiar with the Attic - it is a messageboard for BG fans who write
fanfiction that can be found at
captured my imagination. The topic was as you can imagine - Irenicus and
the history of his downfall. Sufficient to say that I wrote a lot of
fiction about Jon before I came up with the idea for the mod. The text of
Redemption was published in the Attic and amazingly - received many warm
responses. I ended with ditching all my other responsibilities for three
months and coding it into playable mod.
Return to Windspear is an ambitious new quest that you will be offered
in ToB soon after leaving Saradush. A messenger from the Order of the
Most Radiant Heart will deliver a message to you from Garren Windspear
to meet with him at Watcher's Keep. You can then go to WK at any time
before heading to the final encounter of ToB. There are two different
messages that you could possibly get... these depend on whether you were
a friend to Garren or an enemy. It assumes you killed Firkraag, which
left a power vacuum in the area... and a new force has moved in to the
Here's a brief list of features:
Know a WeiDU mod that I haven't mentioned here? Want to update a description? Send me some email: